Skip to main content

Verbal Reasoning · Code

Apply a number code rule

Apply one arithmetic mapping to a letter or number code.

Free to use and free to share. There is no sign-up, no score, and nothing a child does here is recorded or sent anywhere.

Practise it now

Work out which two gears turn these numbers into those numbers.

This exercise practises apply a number code rule alongside its own main skill, Function Machines & Inverse.

Loading the interactive exercise. Nothing you do here is saved or scored.

A worked example

One question of the kind this skill is tested with, worked all the way through: the reasoning, and what the wrong answers are there to catch.

Finding what one letter is worth

In a code, EAR is written 6 2 19. Using the same rule, how is NEW written?

Work one coded word out letter by letter and see why the rule has to be stated before it is used.

  1. 13 4 22
  2. 14 5 23
  3. 16 7 25
  4. 15 6 24

Answer: 15 6 24

How you get there

Each letter is worth its place in the alphabet, counting forwards from A, so A is 1, B is 2 and Z is 26 and then adding 1. That is what turns EAR into 6 2 19: E is 6, A is 2, R is 19. Doing the same to NEW gives 15 6 24. "13 4 22" is what you get if you work the rule out from one letter and then apply it slightly differently, which is why the rule is worth writing down as a sentence before you use it on the second word.

Why the other answers tempt

Getting the first letter right does not prove the rule: check it against a second letter of the same word before you trust it.

If they are stuck, say this

Write the alphabet out with 1 to 26 under it, then compare the first letter of the coded word with its number to work out what has been done to it.

Now do it live in Function Machine

What this exercise is doing

Function Machine

Work out which two gears turn these numbers into those numbers.

This engine’s own main skill is Function Machines & Inverse. It practises apply a number code rule alongside it.

A function machine does the same thing to every number that enters it. You found the rule backwards - from the outputs - which is inverse thinking. And the order of the gears is part of the rule: ×3 then +1 turns 2 into 7, while +1 then ×3 turns the same 2 into 9. Same gears, different machine.

  1. Step 1. Deduce the gears. Drag gears into the machine so every ticket comes out right.
  2. Step 2. Run it. New number going in. Predict the output BEFORE you pull the lever.

What to say if they get stuck

  1. Look at 2 → 7 and 4 → 13. When the input goes up by 2, the output jumps by 6. What multiplies by 3?
  2. Try ×3 first: 2 becomes 6, but the ticket says 7. What tiny gear finishes the job?
  3. The order of the gears changes the answer. ×3 then +1 gives 7; +1 then ×3 gives 9.

Open Function Machine on its own page to share it

Where apply a number code rule sits in the 11+

The 11+ does not test these skills in isolation, and practising one in the wrong order wastes the practice. These are the skills the curriculum map connects this one to.

This is one piece of

Follow alternating code rules

The alternating-rule task composes repeated single-rule applications.

How apply a number code rule differs from the skills beside it

The same exercise practises several skills, and telling them apart is often the difficulty rather than the exercise itself. On this page the skill is: apply one arithmetic mapping to a letter or number code, and it stops where one invariant rule only.

Related verbal reasoning skills

All verbal reasoning 11+ skills

Questions parents ask about apply a number code rule

Answered from what the skill map records about this skill, not from a template. Every answer here is on the page, and the same questions are the page's FAQ structured data.

Apply one arithmetic mapping to a letter or number code. It is one of 26 named verbal reasoning skills in the 11+, in the code strand, and this page carries 1 interactive exercise that practises it.

Verbal reasoning is a set of question types, not a subject to revise

A free diagnostic works out which of the codes, analogies, word puzzles and logic types are already secure, and which are not.