Solid Rotator
Turn your solid with the arrow buttons until it sits exactly like the ghost.
Turning a solid moves every cube together, so its handedness never changes. A solid that has been MIRRORED bends the other way round, and no amount of turning will ever fix that - the same reason a left glove never fits a right hand.
- Step 1. Turn it. Turn your solid until it matches the ghost exactly.
- Step 2. Same solid?. Three of these are impostors. Which one is the SAME solid, just turned?
What to say if they get stuck
- Pick one cube to follow - the one on the very end of the longest run - and watch only that one as you turn.
- The glowing rod is the axis you are turning about. Everything spins round that rod and nothing else moves.
- It can be done in two quarter turns: anticlockwise about the y axis, then anticlockwise about the x axis.